Why am I doing this?
My last project Shatter Crash took a little over a year to complete from start to finish. I still enjoy playing the game and tinkering with it; however working on one project for that long, and as 1 part of a 2 man team, got exhausting. Doing something short and focused on a tight set of core mechanics will be a breath of fresh air.
What are my goals?
Mainly to have fun and help get myself re-grounded and re-focused. Finishing off Shatter Crash took a lot of energy and became a grind at the end. I also want to focus on making something deliberately small in scope and laser focused on a core set of small features. I tend to feature creep quite a bit, so this is also practice on keeping things small.
What are my goals?
Mainly to have fun and help get myself re-grounded and re-focused. Finishing off Shatter Crash took a lot of energy and became a grind at the end. I also want to focus on making something deliberately small in scope and laser focused on a core set of small features. I tend to feature creep quite a bit, so this is also practice on keeping things small.
Obviously I don't have much to talk about right now as I'm just starting to get things ramped up. I plan to do at least 1 entry a day to talk about and show off my progress.
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